Evaluation Part 2
Section outline
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Projects defense, Monday November 6th, in the morning
Groups of 3 students will present their mini-project with a video of the environment that they have developed during the four lab sessions and finished from home. Defenses will be 20 minutes each (10 minutes presentation + 5 to 10 minutes questions). It is also recommended to have the Unity project ready to work on real-time in case it is checked during the presentation.
Presentations are open to the other students from the class.
We recommend making a video where you show the tools you have created, how they work, and finally the final result of your environment. The criteria for a project with the highest grade is:
- TP1: At least 1 complex edition tool (Perlin noise, erosion, etc.) or a brush more complex than traditional image editing tools.
- TP2: Multiple placement brushes with different parameters (shape, height, steepness, etc.) or a brush learning from example distribution (difficult).
- TP3: Quadrupeds moving procedurally being able to adapt to complex terrains (e.g., steep slopes, irregular grounds...). Other ideas: introduce new procedural functions to define leg's movement and overall gait of the animal (walk, trot, pace...); multi-layer, controllable characters using IK to adapt the feet to the terrain, or adapt their body to external conditions (e.g., tilting upper-body forward when going up-hill); new skins or more complex skeletons for your characters.
- TP4: Experiments on simulation changes (new/improved receptors & actuators, brain, genetic algorithm) and being able to show/explain their effect during the presentation. Other ideas: explanation about how the ecosystem evolves and reaches an equilibrium; development of more complex relations between the agents (reproduction, prey-predator system).- Overall: Nice looking terrain; nice video (e.g., as it was a wildlife documentary, focusing on the important details: how the animals behave, move on complex terrains or relate with other agents). The best two videos will be selected and might be published online to serve as inspiration for future students!
- Bonus: Interactions between animals and terrain (e.g., avoid water, steep slopes, trees); Impact of agents in the environment (e.g., animals leaving trails in those places where they walk the most).Defenses will take place in room Yvan Sutherland of the Turing building, from 9:30 to 12:30. Please register here:- Time slot --- student names
- 9:30 - 9:50 ---
- 9:50 - 10:10 ---
- 10:10 - 10:30 ---
- 10:30 - 10:50 ---
- Coffee break!
- 11:10 - 11:30 ---
- 11:30 - 11:50 ---
- 11:50 - 12:10 ---