- Deep learning on image & videos: Vicky Kalogeiton (vicky.kalogeiton@polytechnique.edu)
- Computational Geometry: Pooran Memari (pooran.memari@polytechnique.edu)
- Physically-Based Simulation & Geometry Processing (mathieu.desbrun@inria.fr)
- Learning on 3D geometry (surface, mesh, point sets): Maks Ovsjanikov (maks@lix.polytechnique.fr)
- Learning and Natural Language Processing: Michalis Vazirgiannis (mvazirg@lix.polytechnique.fr
)
- Learning on generic data: Jesse Read (jesse.read@polytechnique.edu)
- Image synthesis, rendering: Tamy Boubekeur (boubek@adobe.com
)
- Video Games: Raphael Granier de Cassagnac (raphael@cern.ch)
- Geographic data geometry modeling: Mathieu Brédif (Mathieu.Bredif@ign.fr)
- Expressive virtual content creation, Creative AI: Marie-Paule Cani (marie-paule.cani@polytechnique.edu)
- 3D Computer Animation: Damien Rohmer (damien.rohmer@polytechnique.edu)
- Artistic and scientific illustration of motion: Renaud Chabrier (renaud.chabrier@m4x.org
)
- Algorithmics on graphs and geometry: Luca Castelli Aleardi (amturing@lix.polytechnique.fr)
- Computational system for biology: François Fages (francois.fages@inria.fr
)
- Topological Data Analysis: Steve Oudot (steve.oudot@inria.fr)
- Computational Bioinformatics: Yann Ponty (yann.ponty@polytechnique.fr) Sebastian Will (sebastian.will@polytechnique.edu)
- Biological visualization: Anatole Chessel (anatole.chessel@polytechnique.edu)