Section outline

    • 13:30 - 15:30 Lecture

      Videos to watch on your own 

        - 11. Animation Pipeline in Production [Video (37min)] or [src video], [Slides], [pdf]

        - 12. Skinning [Video (30min)] or [src video], [Slides], [pdf]

        - 13. Skeletal Animation [Video (25min)] or [src video], [Slides], [pdf]

      + Optional - for students who are not familiar with crowd and boids:

         - 14. Crowd [Video (10 min)] or [src video], [Slides], [pdf]


    • The videos take all the lecture time - there is no interactive session this class. We meet directly in the lab class room.

    • 15:45 - 17:45 Lab Class (rooms 32 & 33 this week) 

      Objectives: 

      - Linear Blend Skinning (obligatory), Dual Quaternion Skinning (additional)

      Hint: These two updated files give you more help regarding the use of the code structure (skeleton.cpp, skinning.cpp)