Seance 4 - 24/01/2023
Section outline
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13:30 - 15:30 Lecture
Videos to watch on your own
- 11. Animation Pipeline in Production [Video (37min)] or [src video], [Slides], [pdf]
- 12. Skinning [Video (30min)] or [src video], [Slides], [pdf]
- 13. Skeletal Animation [Video (25min)] or [src video], [Slides], [pdf]
+ Optional - for students who are not familiar with crowd and boids:
- 14. Crowd [Video (10 min)] or [src video], [Slides], [pdf]
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The videos take all the lecture time - there is no interactive session this class. We meet directly in the lab class room.
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15:45 - 17:45 Lab Class (rooms 32 & 33 this week)
Objectives:
- Linear Blend Skinning (obligatory), Dual Quaternion Skinning (additional)
Hint: These two updated files give you more help regarding the use of the code structure (skeleton.cpp, skinning.cpp)
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